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Game info
In General
World under Siege: European Front is classic turn-based strategy videogame placed in the world war II period.

When we were designing this game, we tried to do some dynamic and fast rolling TBS. In the same time we wanted to ensure many hours of gameplay and avoid the game becoming repetetive. Therefore, we decided to focus mostly on battles and tactics. The game will feature a limited ammount of micro management, enough to add another dimension of gameplay, while not boring the player at the same time.
From far and cold Russia and Scandinavia, down to hot sands of Africa. Everything matters! The success of the army is not simply its size and type. The lack of ammo and supplies may change the course of any battle! And not to mention army morale, officer leadership, spies, encrypting messages, using engineers to cut off enemy units and supplies...
The game will be available on a rich variety of platforms. For now, we support Windows 9x,2000,XP, Vista, the new ultra mobile PC platform (UMPC), Linux x86/x64. Mac OS support is planned as well.

Summary
Game title: World under Siege: European Front (abbreviated: WuS:EF)
Genre: Historical Turn-based Strategy
Gameplay: Single-player Campaign, Multiplayer
Platform: PC - Windows – 9x, 2000, XP, Vista, UMPC, Linux x86/x64
Consoles: None at the time

Producer: Cateia Games
Developer: Cateia Games
Publishers: To be announced
Territories: World-Wide Release date: 2008

Requirements
Minimum
DirectX 9.0C or OpenGL
CPU: 1,33 MHz
RAM: 512 MB
3D accelerator (graphic card) with 128 MB
CD/DVD-ROM speed: 8x
16-bit Sound Card

Recommended
CPU: 2 GHz
RAM: 1024 MB
3D accelerator (graphic card) with 512 MB
supporting pixel and vertex shader 2.0
CD/DVD-ROM speed: 32x
Dolby Surround 5.1 sound processor
or better
Units

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